Joe And Mac Caveman Ninja Arcade

Description of Caveman Ninja - MAME. What do you get when you cross Prehistorik with Mario and the Spinmaster? Yeah, that’s right: the Caveman Ninja; or simply just Joe&Mac in some circles (and to be truth, I can see why would somebody prefer that over Caveman Ninja, as there are—technically—no ninjas whatsover in the game, with the title being merely a weird translation of Japanese Joe.

It’s funny, really. I didn’t actually discover Joe and Mac until the home translation of their arcade game, Caveman Ninja, came to the SNES. I found that sort of odd because I’ve been to my fair share of arcades as a younger kid, so you think I would’ve found it there first. But I digress.

This side-scrolling caveman romp is still a lot of fun after all these years, and ideal for two player sessions.But if you don’t have a SNES, fret not. The original Caveman Ninja has made its way to Switch thanks to Flying Tiger Entertainment and the Johnny Turbo’s Arcade line, which, alongside other games. And just like that game, Caveman is a timeless classic, even if it is a little bit on the short side. The adventure begins with rogue cavemen making off with your girlfriends (a trope for a game such as this), forcing Joe and Mac to leap into action as they take on human, dinosaur and other foes in the hopes of saving the day. You’ll take on everything from rogue T-Rex creatures to giant plants to weird caveman contraptions that have you wondering, “Wait, they built this before discovering fire?”Along the way, you’ll pick up weapons that will help you along. You start out with hammers that you can throw, but you’ll eventually pick up better ones during your journey.

Your best bet is the boomerang, which has both speed and precision going for it. Just be careful.

If you die, you lose it and have to start with the hammer again. Slide 1 of 1 Unga Bunga, This Is Fun-gaThe game is rather short, as you can go through what it has in about a 30 minute time frame. That does leave Caveman Ninja short when it comes to replay value, as there are no DIP switches to play around with or extra games to play. (That leaves me wondering just why there isn’t a Joe and Mac compilation, rather than just an arcade port.)That said, Caveman Ninja is still no-frills fun. This is especially true if you can bring a second player along with you, as the game fully supports local couch co-op. (Sorry, no online.) It’s a romp running through this thing with a friend, especially as you tactfully figure out the boss battles and try to dominate with just a handful of lives.The arcade transition has been handled well by the Johnny Turbo folks, too. The graphics look good on both the big-screen and portable, though I think I prefer Joe and Mac’s home smoothness just a bit more.

The music is good fun to listen to as well; and the sound effects (even that high-pitched “OW!” the heroes say upon getting hit) are nostalgic. How much mileage you get out of Caveman Ninja really depends on how much you like either Joe and Mac or old-school classics in general. It does come up a bit short on replay value, but it does come from the old-school arcade era, so that’s not a real surprise. And what it lacks in frills, it makes up in caveman-bashing goodness. There’s definitely an audience for that; so if Joe and Mac is your bag, this romp is worth dragging into your game library.WWG’s Score: 3.5/5Disclaimer: A review code was provided by the publisher.

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Description of Caveman Ninja - MAMEWhat do you get when you cross Prehistorik with Mario and the Spinmaster? Yeah, that’s right: the Caveman Ninja; or simply just Joe&Mac in some circles (and to be truth, I can see why would somebody prefer that over Caveman Ninja, as there are—technically—no ninjas whatsover in the game, with the title being merely a weird translation of Japanese Joe & Mac: Tatakae Genshijin, which literally means ‘caveman combat’).Now, what is it all about, you say? Whell, that’s quite straightforward: a rival clan creeped into your village at night and took all your (cave)women.

Again, quite straightforward: get the chicks back.Up to two players can play simultaneously as two cavemen, green Joe (player one) and blue Mac (player two), with the characters being quite traditionally controlled by an 8-way joystick and two buttons: MAME button one for attack and MAME button two for jump.To jump higher and further, move the joystick up while pressing the jump button; to drop of a platform, move the joystick down. The attack button primarily throws your ranged weapon (there are several of them available through pick-ups in the form of dinosaur eggs, throughout the game) and secondarily—when point blank to an enemy—it allows you to use your club without spending your HPs (yes, regular attack slowly drains your HPs). The attack can also be ‘charged’ by pressing and holding the attack button. This will produce a super powerful version of your regular attack.As to the HPs, you start the game with three lives. Once they are all lost, you can buy additional lives by inserting more coins, but you can do this only a limited number of time, however, and should you lose too often, the game will eventually end with a ‘game over’ screen. Your character’s health can be restored by two ways, though: either by collecting food dropped by elliminated enemies or at the end of each level by being kissed by one of the rescued cave-women.The critics of the time praised the game for it’s visual aspect, but they found the soundtrack and the gameplay rather repetitive and unimaginative. In their view the levels were too short and the difficulty was too low, resulting in a somewhat short gameplay.

In response to these accusations, Data East decided to lengthen the stages in the console ports of the game, but the arcade version—thanks to the limited update options of the arcade systems—stayed obviously untouched.I have to admit, I was a bit sceptical about this game at first, but as the time passed by it eventually found a way into my heart in the end. And to be frank, now I don’t really have the heart to bash it as hard as I originally wanted to.

For you see, Data East created a giant heap of crappy games. But out of all those horrible detterent examples of bad game design, the Caveman Ninja stands out as a relatively entertaining and enjoyable game. And for that I have to just give it a thumb up.