Warlords Battlecry 2 Hero Editor

Warlords Battlecry II is not really a hugely popular game yet. I figure it should be because it is a great strategy game with elements of an RPG, mixed with great graphics and sound. In my opinion, it is one of the better strategy games out there and you will find yourself addicted to it after a short while. Basics about game - making hero.

The Protectors (in short TPC) is a stand-alone mod of the game, produced byInfinite Interactive. Stand-alone means that it can be run without having the original game installed.Currently, TPC is under development (since 2010) and has not reached a stable version.However, there are beta versions available for download. All users are encouraged to reportbugs and suggest improvements on TPC forum, as they are considered beta testers. Becoming amember of TPC official site will also ensure your name's (or nickname's) appearance in the credits listonce the mod is fully developed.

Now I'm having to reinstall it, really hope it works this time.' Vr virtual reality glasses. Also, it said error loading YouTube video.

For multiplaying, we suggest you join our Discord server:List of highlighted improvements:. Story driven campaign (new locations, quests, characters, videos). Improved RPG part (dialogue choices, multiple endings, psychological profiles). Improved RTS part (new units, buildings, terrain, food system, temples). Improved A.I. Marvel heroes 2015. (no longer freezes or gets stuck, seeks quests, builds mortars etc.).

New hero system (new spells, perks, racial synergy bonus, proficiency). New items and item sets. Improved editor (scene events, interface, manuals, custom portraits). Support for high resolutions.

A lot more music (warlords themed). New graphics (portraits, GUI, loading screens etc.).

Cheat codes. More multi-player scenarios. DownloadVersion 0.8.9 FULLVersion 0.8.9a patchVersion 0.8.9b patchWhat's new?

Twenty months have passed since I've last written to you about the magical lands of Etheria. Much has changed since then. Firstly, the gateway interface into this world looks more appealing, in a dark and sinister way and it easily adapts to all resolution sizes. When a hero is born, you are presented with all his achievements, stats, skills, perks and psychological profile.

Engraved in the tablets are also his racial background, class background and even faction background, with lore extracted from texts of old. The peoples of Etheria have never-before been so divided and war-hungry.

Every race has split into several factions, each with its own beliefs, culture, strategies, armies, buildings and researches. I have once met, for instance, a faction of undead who seek to do good, or gnoll pirates trying to steal foreign technology. Some talk of snakemen laying in ambush, totally camouflaged under the cover of jungle, Minotaurs gaining more strength the more enraged they are, Daemons teleporting their buildings to and from their plane of existence into ours, giant scorpions laying eggs into their victims the list goes on. I will leave attached within all the details I managed to gather about all of the different factions. Notice their symbols and emblems and act accordingly.

It has become harder and harder to survive these perilous lands. Strategies vary so much, you rarely know what to expect next from the enemy. What is worse, there’s been talk of a supreme being, a Demigod AI, which, using its superior intelligence, outmaneuvers, outsmarts and destroys any and all armies that stand in its way. Battles are sometimes fought on 16 different sides – can you imagine 16 warlords and their armies all clashing together? Truly fearsome. It is of no surprise to meet despairing units, terrorized ones, frozen, disease stricken or simply frenzied. I've also seen bleeding, frostbitten and even crippled soldiers.

Gore is everywhere, with large blood pools of naga-green, human-red, demonic-black colours mixed together with scorchmarks, arrows and broken axes.Naturally, more stories have cropped up in this period of time. Several new chapters have been written in the book of The Protector’s Campaign and some remembered and re-edited the War of the Broken Oath, The Tears of Dawn and other war-related tales. I find it quite exciting to relive these historical events.Alas, war brings profit for those who know how, so many creatures have set up their shops. They buy and sell weapons, resources, potions and information. Sometimes they have to deal with thieves too, and most shopkeepers now have hounds and guards hired.

They are also highly competitive with each other, and so overall prices fluctuate a lot. Often I’ve managed to obtain a profit by buying wares at a discount and selling them at a different shop.You have to be careful though, some items carry a curse. I once bought myself what looked like an ordinary ring, only to find out that once equipped, it got stuck onto my finger forever. The ring was whispering to me with evil words, telling me the name of the curser. I eventually met this creature and slew it and so the curse was broken and I was a free man again. Yet I somehow lost the ring’s beneficial powers too. I’ve later discovered that you can also break the curse at a shrine or mausoleum, and that some prefer to live with their cursed items instead of getting rid of them.

Curious, is it not?Well, with all this new information I’ve started writing it down and cataloguing it into an Etheriary – a compendium of all creatures, buildings, quests and items I’ve encountered along the way. I’ve heard others are doing the same in order to help them craft theories and new battle tactics. You should keep an Etheriary too, along with your Journal, for it is a very useful habit.

In changelog of upcomming 0.9, gameplay section:Dwarf Lords become good against Cavalry.Reavers get Spearmen tag (it seems that the tag represents long range melee weapons) and become good against Cavalry as well as large/huge units.Snakeman get Spearmen tag.The things that disturb me:1. Dwarf Lord and Reaver both use large axes as a weapon but have different tags (Dwarf Lord is not noted to get Spearman tag) and are good against different things (Dwarf Lord is not noted to become good against large/huge units).2.

Snakeman gets get Spearmen tag, but even though its weapon should have similar usage to Dwarf Lord's, it is not mentioned to become good against Cavalry or large/huge units.0 votes. In 0.9 changelog Gameplay Plaguelords section there is something confusing:The news that came first write 'Slimes and Zombies can now merge into Ghouls', but news that came later write 'Plaguelords can no longer produce Zombies' (now both are together in the changelog simultaneously). Why Plaguelords get morph that requires Zombies if they won't be able to produce Zombies? Does this mean that Plaguelords somehow summon Zombies? Or the Ghoul-giving-morph's unit requirements need revising (as Zombie was removed from production after the Zombie-requiring morph was made).0 votes. After testing all the new factions' Racial Synergy Bonuses (playing version 0.8.9b), I'd like to report two bugs I encountered.A minor bug occurs when using the Dark Dwarven Verkanian Coalition RSB 'Magnum Opus', which is supposed to summon a statue which boosts your morale.

The summoning of the statue itself works just fine but there is no morale boost. Tried multiple times.Also, I am getting a CTD when I use the Minotaur Order of Malignus faction's 'Wretched Omen' synergy bonus, which is supposed to summon 3 Pit Fiends or Minotaur spirits to the target location.

Then I'm getting a crash window which says the following:quoteMicrosoft Visual C Runtime LibraryDebug Assertian Failed!Program: D:/The Protectors/TheProtectors.exeFile: D:/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/7/vectorLine: 1740Expression: vector subscript out of rangeFor information on how your program can cause an assertion failure, see the Visual C documentation on asserts.(Press Retry to debug the application)there's four buttons in the window: Cancel - Retry - Ignore and x/quoteNo matter whether I press Cancel, Retry, Ignore, or x, it crashes to desktop. I tried this multiple times as well.Not a big deal to me personally but I just wanted to leave this here, maybe someone else has similar issues.+1 vote. Highest Rated (9 agree)I've been a huge fan of Warlords Battlecry II and III. The protectors is a mod for WBC III which brings some nice ideas to the original game such as an improved hero leveling-system, balance changes (in the first skirmish I played to try this mod out, I ran into barbarian war hounds which were strong and pretty useful, compared to their weaksauce-version in WBC III) and the re-introduction of bronze and zinman-mode. The new perk system brings an interesting twist to alter your playstyle.

You canJan 11 2014 by MCDT.

Updated:09:51 PM CEST Apr,19
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Warlords: Battlecry [hero editor final version]
-- from Khayyin http://home.no.net/wbcmodhq/

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