The Time Warp Of Dr Brain Download

The Time Warp Of Dr. Brain Developer: Dynamix Release Date: 1996 346 MB Discuss this game! Copy Protection. Download The Time Warp Of Dr. Brain For Free. Brain was trying to teleport himself back to last week to try and find his car keys, but as usual something goes wrong and he ends up lost in the space.

This game is the third in the Dr. Brain series.

Solve logic, math, and other puzzling conundrums designed to stress your brain. The game includes new puzzles, but you can play any one at any time, unlike previous versions, where you had to beat some puzzles before you could go to the next puzzle.The Lost Mind of Dr. Brain is the 3rd game in the Dr. Brain series; The Island of Dr. Brain precedes it, while The Time Warp of Dr. Brain succeeds it.

Unlike its predecessor, The Lost Mind of Dr. Brain does not continue the storyline of The Castle of Dr. Instead, it opts for an original plot.

In this new plot, Dr. Brain is attempting to transfer part of his intelligence to his pet rat Ratbone. Brain's intellectual transference experiment fails when his cheese-bee (an intellectually-altered bee that eats cheese) eats the all-important hunk of cheese that's part of the experiment. The result is that Dr. Brain transfers too much of his intellect to Ratbone, causing Ratbone to become the spitting rat image of Dr. Brain, while Dr. Brain himself becomes a psychotic loony-bin!

Now it's up to you, Dr. Brain's niece, Dr. Elena, and Ratbone to reconstruct Dr. Brain's brain and restore him to sanity.What's Good About This GameThe Lost Mind of Dr. Brain features 10 mind-boggling puzzles (the tenth is only available after fully completing the previous 9 puzzle sets), ranging from memory games to simple programming to musical composition. In each puzzle, Dr.

Elena oversees your progress, gives you hints, and tells you the rules of each puzzle while Ratbone serves as a sort of color commentator and assumes a different personality in each puzzle set, ranging from an Irish train conductor to an imitation of Rod Serling (the creator of the original Twilight Zone TV series).Each puzzle has three difficulty levels: easy, medium, and hard. In exchange for harder puzzles, the medium and hard levels let you finish each puzzle faster. Each puzzle has you doing something different.

For example, one puzzle has you guiding colored 'thought trains' through various devious track configurations to a collector which only accepts one color at a time. Another has you constructing increasingly-complex 3D structures out of cubes using only the completed structure as a reference. Each puzzle is easy to learn, but hard to master. Also, once you complete a puzzle, you can keep playing it as long as you want.The game has quite a bit of humor in it, and much of it comes in the form of Ratbone's commentary before, during, and after each puzzle. I really can't describe how funny his commentary is - you have to listen to it for yourself!

Also, if you want a bit of random humor, just click on Ratbone (yes, it really is that simple)! In addition to Ratbone's in-puzzle commentary, Dr. Brain and Ratbone play off each other quite well in the main menu area. Click on either one of them, and they'll start comically imitating one another!What's Not Good About This GameMy only major gripe against the game is the fact that Dr. Elena 'rewards' you for returning to the main menu after completing at least one part of a puzzle with some scientific fact about your brain in relation to the puzzle you just (at least partially) completed. For example, did you know that after completing even one part of a puzzle, it trains your brain for the challenges ahead? And did you know that as you complete each puzzle, your brain continuously adds neural synapses to hold all that new-found puzzle-solving knowledge?

While these facts might sound interesting (or even fascinating) at first, the repetition of them and other facts like them will eventually get on your nerves. Also, my only minor gripe against The Lost Mind of Dr. Brain is the fact that every successful part of a puzzle you complete (up to the 100%-complete point) gets you points whose only purpose seems to be to compare them to other players.Seriously? Points just for high-score purposes? I don't know about you, but I think that a point system would really be useful if it showed your progress or got you something, like that 'ultra-secret' briefcase-thingy in The Island of Dr. Brain that could only be collected by getting every single point in that game!The Lost Mind of Dr.

Brain is certainly an excellent, challenging, and hilarious collection of puzzles that will keep you challenged for days, if not weeks on end, and will keep you hooked until you realize how late at night it is! If you can get passed the annoying science-y bit, you'll be sure to have a wild ride.

The Time Warp of Dr. Brain
300px
Basic Information
Video Game
Sierra Entertainment
Sierra Entertainment
Dr. Brain
Edutainment, Puzzle
CD-ROM
Mouse
Apple Macintosh, Microsoft Windows and Windows 3.1x
Retail Features
Ratings
North American Release Date(s)
Microsoft Windows and Apple Macintosh
June 1, 1996
Awards Changelog Cheats Codes Codex
Compatibility Covers Credits DLC Help
Localization Manifest Modding Patches
Ratings Reviews Screenshots Soundtrack
Videos Walkthrough

The Time Warp of Dr. Brain is the fourth installment of the educational game series Dr. Brain by Sierra Entertainment. The game's structure is similar to its predecessor, The Lost Mind of Dr. Brain: the player must complete several puzzles which appeal to a specific part of the brain; however, this game also adds a time-period based theme to each puzzle and the game's theme overall is time travel.

Theme[editedit source]

The beginning scene of the game comically reveals the storyline behind solving the puzzles: Dr. Brain had used a 'transportation device' to travel back in time by one week to find his lost car keys. In an accident, he travelled to an alternate dimension; the only way out of this strange area is to solve all the puzzles successfully. The theme of the game is time travel; therefore, the games are loosely based on space and time.

Gameplay[editedit source]

Like the previous titles, The Time Warp of Dr. Brain is a simple point-and-click. The objective of the game is to successfully complete a set of 10 puzzles. Throughout the game, Dr. Brain poses as an advisor to the player, constantly passing witty comments and suggestions. There are three difficulty levels: novice, expert, and genius, with each level containing its own set of predetermined puzzles. Each level has a set of 20 sub-games. Each game can be completed at the player's choosing, and the difficulty levels can be alternated between at any time; completion of each puzzle is based on the score accrued. A total of approximately 12000 points is needed to finish one of the games, with a win in novice, expert, and genius levels granting 250, 1000, and 2250 points, respectively.

At the start of the game is a mini-game similar to the video-game Space Invaders. This serves as the main menu of the game. The player must shoot the appropriate spaceship to choose options. Kitchen craze help.

Puzzle sets[editedit source]

Most of the puzzle sets require logical thinking and planning, while others require dexterity, and some require a mixture of the two. The puzzle sets include the following:

  • Primordial Soup – Dr. Brain takes the form of a green single-celled organism, and his aim is to defeat the single yellow-celled organism. There are many objects in the primordial soup to aid or hinder both cells, such as catalysts for mitosis and viral spores. The game takes place in 990,000,000 BC.
  • Spelunking – Dr. Brain takes the form of a prehistoric lungfish which must be guided through an underwater cavern. The caves feature predators which will attack the lungfish, though all fish, predator and lungfish, are invincible. The fish's only threat to survival is air: it requires replenishment of air through oxygen bubbles from the cavern floors or it will drown. The puzzle takes place in 200,000,000 BC.
  • Lizards and Eggs – Dr. Brain is a mother lizard attempting to hatch her eggs warm by placing them on geologic hot spots to warm them. The eggs will rot if they are allowed to grow too cold. The game takes place in 60,000,000 BC.
  • Beaver Dam – Dr. Brain is a beaver attempting to build a dam across the river with the sticks that float downstream, while maneuvering logs away that can potentially damage the dam. It takes place in 2,000,000 BC.
  • Caveman Rock – Dr. Brain is a bass guitarist caveman with a full rock band. In this game, one listens to a recording of a song, and attempts to assemble it with sound bytes of each player's parts. It takes place in 1,000,000 BC.
  • Monkey-See-Monkey-Do – Dr. Brain attempts to defeat a very intelligent monkey by creating as many three- to five-letter words as possible. The game takes place in 10,000 BC. The Genius and Expert levels require knowledge of letters in American Sign Language in order to be completed; the game booklet comes with a section in the back which teaches those letters.
  • Alchemy – Dr. Brain is a young alchemist attempting to take one chemical and turn it into another chemical. This is accomplished with a machine with several slots; the machine accepts the chemical and alters several aspects via a pre-determined equation. Exceeding the range of any one aspect will turn the chemical into sludge. The game takes place in 1400 AD.
  • Gridlock – Dr. Brain and several other cars must navigate through a city on the planet Mars, attempting to get to their destinations without crashing into opposing traffic or duplicating paths. This is done by programming intersections before allowing the vehicles to begin moving. The game's name is a term for a traffic snarl and takes place in 5,000 AD.
  • Spaceshop – Dr. Brain must build a space station using a provided 3-D blueprint. The space station is composed of several individual pieces; each piece can be rotated along all three axes to be connected to the structure. The game takes place in 10,000 AD.
  • Brainwaves – Dr. Brain is a holographic brain which dispenses clues to the player in order to solve logic puzzles. Other brains provide additional input. The game takes place in 100,000 AD.

After completing all 10 puzzles, Dr. Brain is seen passing the starting screen in his time travelling machine, and returning home through a space-time rift.

External links[editedit source]

  • The Timewarp of Dr. Brain on MobyGames


Downloads
Retrieved from 'https://gamicus.gamepedia.com/index.php?title=The_Time_Warp_of_Dr._Brain&oldid=724479'